Good News! Polybrush Object loaded in Meshmolder.
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Good News! Polybrush Object loaded in Meshmolder.
Hi,
today, i tried to recover my object from polybrush. The problem was, i saved this object to the end, but i was not able to open it because of the performance. Well, i made an try and it was successful. My object with over 1.5 million faces was loaded in maybe 10-15 seconds.
The thing is, i tried to reduce the polycount and it was successful, too. Now it has something like 280000 faces. This happened in a short time, too. I missed this object, and now i have it again!
Here's the snipping screenshot:
How do you get it so damn fast?
today, i tried to recover my object from polybrush. The problem was, i saved this object to the end, but i was not able to open it because of the performance. Well, i made an try and it was successful. My object with over 1.5 million faces was loaded in maybe 10-15 seconds.
The thing is, i tried to reduce the polycount and it was successful, too. Now it has something like 280000 faces. This happened in a short time, too. I missed this object, and now i have it again!
Here's the snipping screenshot:
How do you get it so damn fast?
Argandos- Posts : 65
Join date : 2015-11-06
Re: Good News! Polybrush Object loaded in Meshmolder.
I've worked hard on optimization, focusing on Mudbox and Zbrush!
Thank you for feedback!!
Thank you for feedback!!
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