Meshmolder is great, but it uses an enormous amount of memory, which as a 32-bit application often leads to crashes due to the 4GB cap. So my suggestion is, either offer a 64-bit build, or refactor the code to cut down on memory usage.
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Join date : 2016-08-20
Yes, you have reason about amount of memory used. I try improvement and i planning a 64-bit version. Thank you for your suggestion!
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