Meshmolder Beta 8 in development
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Re: Meshmolder Beta 8 in development
Alright, i'm downloading
I got an suggestion if you get idealess. You can talk to me when you are in that stage.
Edit: Or wait, maybe it would be a thing you are interested, too. We have Sketch Sphere's from ZBrush by example. But what about Brushes like in Polybrush? That would extend Meshmolder to the ultimate tool
I'm using Polybrush too you know. Polybrush has a weakness: The objects that are created with it, are high poly with over 500k polygons. Maybe you can take a look at it : http://polybrush.org.
I mean, this is cool. Do you can implement this maybe in version 10?
Anyway, i created an Object with it for example. Take a look at the following picture:
So, my download is finished, i'll test it now
I got an suggestion if you get idealess. You can talk to me when you are in that stage.
Edit: Or wait, maybe it would be a thing you are interested, too. We have Sketch Sphere's from ZBrush by example. But what about Brushes like in Polybrush? That would extend Meshmolder to the ultimate tool
I'm using Polybrush too you know. Polybrush has a weakness: The objects that are created with it, are high poly with over 500k polygons. Maybe you can take a look at it : http://polybrush.org.
I mean, this is cool. Do you can implement this maybe in version 10?
Anyway, i created an Object with it for example. Take a look at the following picture:
So, my download is finished, i'll test it now
Argandos- Posts : 65
Join date : 2015-11-06
Re: Meshmolder Beta 8 in development
Hi Admin,
i tested Meshmolder Beta 8.0 and it's stability was massively improved i think. I tried the UV tools again and it looks good so far. Painting is very easy in Meshmolder, but i need to say that i'm still learning texturing and i'm really bad in it. Anyway, i made a test to figure out the stability, the sculpting tools and the painting tools, it works fine now and without crash. Sometimes i get an error message when i undo.
I made a basic object from the human men model. The hands, the face and the foes are gone because of this test. Here is a picture of it:
My first test without crashes - well done Admin
i tested Meshmolder Beta 8.0 and it's stability was massively improved i think. I tried the UV tools again and it looks good so far. Painting is very easy in Meshmolder, but i need to say that i'm still learning texturing and i'm really bad in it. Anyway, i made a test to figure out the stability, the sculpting tools and the painting tools, it works fine now and without crash. Sometimes i get an error message when i undo.
I made a basic object from the human men model. The hands, the face and the foes are gone because of this test. Here is a picture of it:
My first test without crashes - well done Admin
Argandos- Posts : 65
Join date : 2015-11-06
Re: Meshmolder Beta 8 in development
Argandos, thank you for feedback. I fix some bugs and i will look about "undo" tool.
Re: Meshmolder Beta 8 in development
Bug fixed in Uniform Tool - Meshmolder Beta 8.3
http://www.meshmolder.com/download.html
http://www.meshmolder.com/download.html
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