Meshmolder Beta 8 in development
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Re: Meshmolder Beta 8 in development
Alright, i'm downloading ![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
I got an suggestion if you get idealess. You can talk to me when you are in that stage.
Edit: Or wait, maybe it would be a thing you are interested, too. We have Sketch Sphere's from ZBrush by example. But what about Brushes like in Polybrush? That would extend Meshmolder to the ultimate tool![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
I'm using Polybrush too you know. Polybrush has a weakness: The objects that are created with it, are high poly with over 500k polygons. Maybe you can take a look at it : http://polybrush.org.
I mean, this is cool. Do you can implement this maybe in version 10?![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
Anyway, i created an Object with it for example. Take a look at the following picture:
![Meshmolder Beta 8 in development Screen10](https://i.servimg.com/u/f62/19/35/50/11/screen10.jpg)
So, my download is finished, i'll test it now![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
I got an suggestion if you get idealess. You can talk to me when you are in that stage.
Edit: Or wait, maybe it would be a thing you are interested, too. We have Sketch Sphere's from ZBrush by example. But what about Brushes like in Polybrush? That would extend Meshmolder to the ultimate tool
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
I'm using Polybrush too you know. Polybrush has a weakness: The objects that are created with it, are high poly with over 500k polygons. Maybe you can take a look at it : http://polybrush.org.
I mean, this is cool. Do you can implement this maybe in version 10?
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
Anyway, i created an Object with it for example. Take a look at the following picture:
![Meshmolder Beta 8 in development Screen10](https://i.servimg.com/u/f62/19/35/50/11/screen10.jpg)
So, my download is finished, i'll test it now
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
Argandos- Posts : 65
Join date : 2015-11-06
Re: Meshmolder Beta 8 in development
Hi Admin,
i tested Meshmolder Beta 8.0 and it's stability was massively improved i think. I tried the UV tools again and it looks good so far. Painting is very easy in Meshmolder, but i need to say that i'm still learning texturing and i'm really bad in it. Anyway, i made a test to figure out the stability, the sculpting tools and the painting tools, it works fine now and without crash. Sometimes i get an error message when i undo.
I made a basic object from the human men model. The hands, the face and the foes are gone because of this test. Here is a picture of it:
![Meshmolder Beta 8 in development Berser10](https://i.servimg.com/u/f62/19/35/50/11/berser10.jpg)
My first test without crashes - well done Admin![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
i tested Meshmolder Beta 8.0 and it's stability was massively improved i think. I tried the UV tools again and it looks good so far. Painting is very easy in Meshmolder, but i need to say that i'm still learning texturing and i'm really bad in it. Anyway, i made a test to figure out the stability, the sculpting tools and the painting tools, it works fine now and without crash. Sometimes i get an error message when i undo.
I made a basic object from the human men model. The hands, the face and the foes are gone because of this test. Here is a picture of it:
![Meshmolder Beta 8 in development Berser10](https://i.servimg.com/u/f62/19/35/50/11/berser10.jpg)
My first test without crashes - well done Admin
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
Argandos- Posts : 65
Join date : 2015-11-06
Re: Meshmolder Beta 8 in development
Argandos, thank you for feedback. I fix some bugs and i will look about "undo" tool.
Re: Meshmolder Beta 8 in development
Bug fixed in Uniform Tool - Meshmolder Beta 8.3
http://www.meshmolder.com/download.html
http://www.meshmolder.com/download.html
![-](https://2img.net/i/empty.gif)
» Meshmolder Beta 9.0 in development!!
» Meshmolder Beta 4.0 in development, with automatic mapping UVW
» Meshmolder v2.0 in development
» Meshmolder 3 in development
» Meshmolder 10 in development!
» Meshmolder Beta 4.0 in development, with automatic mapping UVW
» Meshmolder v2.0 in development
» Meshmolder 3 in development
» Meshmolder 10 in development!
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