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Meshmolder 3.0 Professional Edition in development

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Meshmolder 3.0 Professional Edition in development Empty Meshmolder 3.0 Professional Edition in development

Post by Admin Sun Apr 05, 2020 9:02 pm

Meshmolder 3.0 Professional Edition in development Mesh310

News Features:
*Rubber Masking to posing tools and freeze points;
*Pose Tools faster and stable;
*Scale control changed and more easy;
*Dynamic Sculpting faster;
*bugs fixed in several tools;

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Post by Admin Tue Apr 14, 2020 9:30 pm

Next version of Meshmolder in development and with many new features, its name will be Meshmolder 2020 Professional. It will be the biggest software upgrade, with significant improvements in all tools:

* Old Freeze Tool completely refurbished and mask creation resembles Zbrush Mask; STATUS: COMPLETE
* Paint Tools with more brushes and improvements to color your mesh; STATUS: COMPLETE
* More 24 Alphas options, and bugs fixed at the edges, a tool similar to Zbrush under development - enabling a tool similar to ClayBuildUp;  STATUS: INCOMPLETE (tool similar to ClayBuildUp not working)
* Greater speed in the process of sculpting with millions of points; STATUS: COMPLETE
* Pose Tool totally remodeled along with the mask tool; STATUS: COMPLETE
* "Alt key" to invert brush, as Zbrush and others sculpting software; STATUS: COMPLETE
* Scale control changed and more easy(gizmo created); STATUS: COMPLETE
* In development .FBX format to export to UE4; STATUS: COMPLETE (Import and export in .FBX e .STL format)
* Bugs in Tablet use fixed;  STATUS: INCOMPLETE (fixing bugs)
* New 3D sculpture tool called Segment, which enables the creation of extremities, such as limbs and hands; STATUS: COMPLETE
* Hard Surface tool in development; STATUS: COMPLETE (tool for masking lines)
* Professional version with lifetime license and upgrades until the next version, for only 5 dollars (donation for development and improvement costs);  STATUS: COMPLETE
* New videos with audio in production, to facilitate learning and tutorials available on digital platforms; STATUS: INCOMPLETE
* Subdivide and UnSubdivide no longer exist. Meshmolder already has split levels, without losing details. Similar Zbrush. STATUS: INCOMPLETE

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Post by Admin Thu May 14, 2020 7:51 am

Meshmolder 3.0 Professional Edition in development Monste10

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Post by Argandos Fri May 15, 2020 8:07 pm

That will be really an huge update. I like the feature : "* Subdivide and UnSubdivide no longer exist. Meshmolder already has split levels, without losing details. Similar Zbrush. STATUS: INCOMPLETE" mostly of all of them. More paint tools are nice to have, too. Thanks for the constant updates, Meshmolder has grown a lot Smile

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Post by Admin Wed Jun 10, 2020 3:44 am

* Old Freeze Tool completely refurbished and mask creation resembles Zbrush Mask; STATUS: COMPLETE
* Paint Tools with more brushes and improvements to color your mesh; STATUS: COMPLETE
* More 24 Alphas options, and bugs fixed at the edges;  STATUS: COMPLETE
* Greater speed in the process of sculpting with millions of points; STATUS: COMPLETE
* Pose Tool totally remodeled along with the mask tool; STATUS: COMPLETE
* "Alt key" to invert brush, as Zbrush and others sculpting software; STATUS: COMPLETE
* Scale control changed and more easy(gizmo created); STATUS: COMPLETE
* In development .FBX format to export to UE4; STATUS: COMPLETE (Import and export in .FBX e .STL format)
* Bugs in Tablet use fixed;  STATUS: COMPLETE
* New 3D sculpture tool called Segment, which enables the creation of extremities, such as limbs and hands; STATUS: COMPLETE
* Hard Surface tool in development; STATUS: COMPLETE (tool for masking lines)
* Professional version with lifetime license and upgrades until the next version, for only 5 dollars (donation for development and improvement costs);  STATUS: COMPLETE
* New videos with audio in production, to facilitate learning and tutorials available on digital platforms; STATUS: INCOMPLETE
* Subdivide and UnSubdivide no longer exist. Meshmolder already has split levels, without losing details. Similar Zbrush. STATUS: COMPLETE
* New Tool Project: Project details high Mesh in low Mesh; STATUS:COMPLETE
* Import Formats: .3ds, .lwo, .obj, .fbx, .stl, .mesh

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