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Meshmolder 2.2 RELEASE

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Meshmolder 2.2 RELEASE Empty Meshmolder 2.2 RELEASE

Post by Admin Sun Jan 05, 2020 5:50 am

Improvements in manual UV mapping. Occlusion environment four times faster and more efficient. Bug fixes on all tools. Version 2.1 will be available to everyone who has version 2.0 (previous versions will not be upgraded). Render and retopology in development for version 3.0 which should be ready by July 2020.


Meshmolder 2.2 RELEASE Ambien10


Last edited by Admin on Wed Feb 12, 2020 3:59 am; edited 1 time in total

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Post by Admin Mon Jan 13, 2020 5:02 am

Meshmolder 2.2 RELEASE Gorill11
Meshmolder 2.2 RELEASE Gorill10

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Post by Admin Wed Feb 12, 2020 3:38 am

New version of "Meshmolder Professional 2.2" is available, with the ability to create a video of the sculpture process and the option to save it in .mp4 format.
More stability and speed for sculpting, new tools for controlling various meshes, optimized manual texture mapping system and without rendering artifacts. The system for handling millions of faces has been highly optimized. Dynamic division with correction of some bugs, creation of new lights that can be manipulated as objects (option will be necessary when rendering is implemented).
The Freeware version has not changed.



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Post by Admin Wed Feb 12, 2020 3:59 am

Video created by the new Meshmolder 2.2 tool, which enables you to save the sculpture process in real time.

Donate $ 5 and receive this version in 24h, by e-mail(You must select the field "Share your mailing address with kybio@yahoo.com.br so they can acknowledge your donation." for me to have access to your email). How donate: http://www.meshmolder.com/download.html

* Freeware version will always be available, but with less capacity. Video capture not yet available in the Freeware version.

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Post by Admin Sun Feb 16, 2020 8:48 pm

Meshmolder 2.2 RELEASE Img10

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Post by Admin Mon Mar 02, 2020 3:46 am

Meshmolder 2.2 RELEASE Wip10

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Post by Admin Sat Mar 07, 2020 3:13 am

Meshmolder 2.2 RELEASE Head_210

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Post by Admin Tue Mar 17, 2020 1:16 pm

identified bugs in the use of tablets and the use of excessive memory when the mesh becomes more complex.  Fixing bugs.

Sent to all users of version 2.0 and 2.2 the new Meshmolder upgrade 2.21. Fixed bugs, tablet users with more controls.

Working in FBX format, with the idea of exporting meshes to Unreal Engine 4.

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